Russian Roulette Play

The last two players in Russian Roulette

Two players left means a six-chamber cylinder with one live chamber. A duel cannot run longer than six pulls.

When it starts

A game that begins with two players is a duel from the first pull. In a bigger group it starts on the turn after a bang leaves exactly two people standing. The cylinder those two get is new. It is not the leftover chambers from the previous pull.

A coin-flip duel would open at 1 in 2. This one opens at 1 in 6. The live chamber is placed in any of the six slots with equal chance.

What the pulls look like

Clicks stay on that same six-chamber cylinder. If the live round is in the final slot, the odds run like this.

Last two players, live chamber in the final slot.
Pull Odds
1 1 in 6
2 1 in 5
3 1 in 4
4 1 in 3
5 1 in 2
6 1 in 1

Most duels end earlier. Each slot is equally likely, so five of the six starting positions bang before the final chamber. At 1 in 1 the last pull is the bang.

The full table for larger groups, and the rule that a click never reloads, is on the odds page.

Spin and the heartbeat

Each player can use their Spin, if it is on, to put the live chamber somewhere new and take the odds back to 1 in 6. Under the 3, 2, 1 count a heartbeat speeds up from 100 to 160 beats a minute. The heartbeat on the turn screen also quickens as the odds shorten, from 70 beats a minute at 1 in 6 to 130 on the last chamber.

How it ends

A bang in the duel removes that player. One person is left, so the game goes straight to the winner screen. There is no reload after that shot. The winner's click count includes every empty chamber they survived, duel included.

The pass-the-phone steps around the duel are the same as in how to play.